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John Nix
2 min readMar 25, 2021

As some one that has been to school for game development and as well has watch countless hours of it on YouTube and other sources. I tend to find it a little difficult to start some of the courses because they all just about start off with fundamentals, which i have to add is not a bad thing because you have to remember that in dealing computers and software development we are all cutting edge

and in this it is a healthy habit to review with the new versions as they change.

in stating this this is where i stand with the project and in light of following my own writings and guide to this process I had to devise a plane. 1) think on it. 2) write it down.

As I have done some beginner things and such as have a couple of the

GDHQ 2d space shooter course done and in demo form from the Udemy 2017 build and re made it with the 2019 build update. I was having difficulty starting a new demo build even for a certification build aspect and as such had o come up with a way to do so productively. and this is my guidance as well as choice to build this new one here as I will update the progress on.

As a long standing member of GDHQ which you could be too!

affiliate link;

has a full venue of game development courses so with that in mind and going through each course as new I will take and go through the build in a new project and also add some fundamental aspects from the c# survival guide that is not directly in the galaxy shooter course to help demonstrate how they can and do work together cohesively, in light of this as well as the above it is also important to keep in mind that there is a check list of every step that must be followed in the course guideline to build in and has to have first and foremost .

enjoy and if game development is something your thinking of getting in to then I would say Nice to meet ya and see you there!

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